poioumenon
Tags::new word
Definition::A specific type of metafiction in which the story is about the process of creation
Archive/Projects/Roam Progress Bar improvement ideas from Joel Runyon on twitter
would be great to autocheck the main item if all sub items are checked
toggle a native roam TODO item
UI
code
(ns starting-point-for-custom-roam
(:require
[reagent.core :as r]
[datascript.core :as d]
[roam.datascript.reactive :as dr]
[roam.util :as u]
[clojure.pprint :as pp]))
(defn toggle-done [status]
(cond
(identical? status "DONE") "TODO"
(identical? status "TODO") "DONE"
)
)
(defn main []
(let [app-data (r/atom {:status "DONE" })]
(fn[]
[:div.view
[:div (u/parse (str "{{[[" (:status @app-data)"]]}}"))]
[:button {:on-click (fn []
(swap! app-data
(fn [data]
(-> data
(assoc
:status
(toggle-done (:status @app-data))))))
)}
" " ]
]
)
)
)
would be cool to have this on one line vs having to make sub bullets on each one
"As you dash down the hall the world seems to tip around you while you stay upright"
smashing through micro-planes each time the world seems like it's tipping towards you or away from you. Each microplane has a different challenge associated with it, kind of like the hallway scene in Video/Movie/Inception
Players get to the bbeg to late, he's relaxing in a throne room, he knows he's already won
there's nothing to counterspell
Cool start ideas
Candlekeep
Narrative heavy
The party is studying under/learning from an older adventurer. She often sends them out on errands / mini-adventures specifically to help them with something
We run 5 short semi-one-shots to introduce each character
One player is their actual character and the others are mooks / NPCs / nameless characters